Playable Bearwood, Ampersand Projects

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Graphic design for Good Game: Playable Bearwood, a card game created by Gizzago, with illustrations by Annabel Evans & the Bearwood Community. Commissioned by Ampersand Projects.

This was a really wonderful project to work on, it was a delight being a small part of it bringing the illustrations to life through a very simple format layout, colour coding and typesetting. 

These are dotted around Bearwood in various cafes, community centres and Thimblemill Library. Pick up a pack (and pass on some of the cards!) if you see one.

Thanks Ampersand Projects!

 

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Games Exchange, Ampersand Projects

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Over two days in late July, Ampersand Projects held 'The Games Exchange' a pop-up in Bearwood Indoor Market.

Developed by artist Betab Zena, The Games Exchange was a space for people to meet and share games with each other. It opened up a lot of conversations, bringing people together in the community who otherwise would not have come into contact with one-another -and it was very much intergenerational.

I was commissioned to hand paint the signs for the pop-up, Ampersand Projects and the artist Betab were inspired by the signpainting found in the market.

The signpainter who works in Bearwood Indoor Market is called Richard, and he's 86 years old, and 'does it for beer money'. If you know who he is, I'd love to take him for a pint - or follow him signpainting!

The website for GoodGame is: www.ampersandprojects.org/goodgame

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Paper Love for Kin Home

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I've been getting more sign-painting practice in with a few commissions including, the above for Kin in Harborne. 

The more I do sign-painting the better I get, because I can identify what not to do next time. I like the translucent effect on the green, it's good to be able to see the brush strokes.

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Activist Selly Oak

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I was commissioned by the School of History and Cultures at University of Birmingham for Activist Selly Oak, a new project exploring the rich history of activism within the Selly Oak area of Birmingham (I live here!).

The project aims to bring together local and student communities to uncover histories of activism that took place in Selly Oak during the twentieth century. The area has a diverse history of charitable, voluntary and political activism, community action, peace campaigns, and campaigning by political parties.

I made the lettering with home-made protest signs in mind - as if I was using gaffa tape to form words. I neatened these up for legibility but it was important for this logotype not a polished font. Areas I was exploring were home-printing, zines, and other lo-fi printing / photocopying.

This project is incredibly relevant to my interests, I'm pursuing post-graduate education in the use of design for social change and I am fascinated with hand-made lettering and signage. I look forward to seeing how the archive develops over the project.

Getting involved with Activist Selly Oak - If you would like to contribute stories, materials or images that relate to activism in Selly Oak, particularly from 1950 – 1990, contact Patrick Dandy, Project Coordinator at p.dandy@bham.ac.uk@ActivistSelly // www.activistsellyoak.wordpress.com

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Games Plaza, Ampersand Projects

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Here are some photos of some recent signpainting commissioned by Anna Horton Cremin for Games Plaza, part of Good Game - a project by Ampersand Projects.

Photos courtesy of Ampersand Projects. (Except the one outside my flat) and explanation by Anna, there is more about the projects on both of their websites, which are linked below. 

Game Plaza takes the idea of mobile games space. Jenga was used because it is easy to pick up, doesn't have language barrier and allows people to engage with it as long as they would like. 

Game Plaza is a flexible space that could have other games added to it, and people could bring their own games to play in the future iterations. 

Artist Anna Horton Cremin & Game Plaza.

Ampersand Projects & more about Good Game.

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